![]() ![]() Perform a more precise Aimed Shot with increased DMG. Performs up to 5 consecutive shots with a bow. If destroyed, or if its duration expires, it will fire off a Pyrotechnic Strike at 1 nearby opponent, dealing Pyro DMG.Īt certain intervals, the Prop Arrow will cause a Spiritbreath Thorn to descend upon its hit location, dealing Pneuma-aligned Pyro DMG.The Hat will inherit a percentage of Lyney's Max HP.Each opponent can only be taunted by the Hat once every 5s. Can taunt nearby opponents and attract their attacks.The lowest Lyney can drop to through this method is 60% of his Max HP. The effect will be removed after the character spends 30s out of combat. When firing the Prop Arrow, and when Lyney has more than 60% HP, he will consume a portion of his HP to obtain 1 Prop Surplus stack. Charge Level 2: Fires off a Prop Arrow that deals Pyro DMG, and upon hit, it will summon a Grin-Malkin Hat.Charge Level 1: Fires off a Pyro-infused arrow, dealing Pyro DMG.Different effects will occur based on the time spent charging. While aiming, flames will run across the arrowhead before being fired. Performs a more precise Aimed Shot with increased DMG. Performs up to 4 consecutive shots with a bow.įires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. Some bow characters have different Aimed Shot Charge Levels.Ĭard Force Translocation Card Force Translocation Note that damage dropoff exclusively affects Aimed Shots, and does not affect Normal Attacks. Its Stagger Level will reduce by one level, down to Mute.Its Gauge Units applied will reduce by 10%, up to 90%.For every 0.05s that the arrow travels:.For example, if you were to aim at an enemy, but there was a wall 30m behind them, the arrow would be fired along a line drawn to the wall, not to the enemy.Īimed Shots fired using a bow feature a damage dropoff based on how long an arrow has traveled in the air.Īrrows will travel for 0.7s without experiencing dropoff. Enemies and constructs/objects do not count as terrain.The arrow is fired along this plane, but the bow is not aligned with it thus, when firing at close distances, it can be observed that the arrow does not fly straight. ![]()
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